Hi everyone.
This sketchbook is going to be about my progress in modelling technics and environments for games or any real time apps developed on gaming engines.
feel free to comment the stuff
so the first w.i.p. in this thread is Robinson R44 helicopter, with baked ao and normal bump maps. The geometry and uv mapping are done. texturing is in progress
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This model on Sketchfab: https://skfb.ly/EIsH