Modeling and diffuse are looking really cool. The material definition on the skin doesn't feel right, though if you're just sketching with polypaint that's to be expected.
That little girl looks fantastic! And I want to second Crazy_pixel, are you going to go for full body or bust only? As a full body would be rather neat.
heh thanks, yeah point I guess of this thread is just to get into zbrush - work on busts - mainly because that's what i got time for, and I need more practice in at this point, I am gonna take the bust all the way though
I need some practice with hair planes as well - something I hate doing...so I'm doing more of it till I like it haha
Also this is the first Child-proportions I've been working on - rather interesting how different features end up bigger or smaller on the head
The little girl sculpt looks pretty good. One thing you might want to start doing is pushing the asymmetry a bit more. I can see you're starting to do that but it is still relatively symmetrical overall. For example most peoples eyes aren't exactly lined up, lips aren't perfectly the same shape on both sides, etc. I think it would make these sculpts feel more alive/real. Even on your creepy zombie dude, I see you put a bit in the mouth but the brow line for example is completely even and around the mouth you have a lot of the same wrinkle detail on both sides. Good base structures all around though!
Replies
Female Head from sphere - practice
Little Girl Ghost WIP - gonna keep working on this - the hair is just a block in/test
Another WIP of the little girl ghost
Are you only making a bust or is she later a full body character?
I need some practice with hair planes as well - something I hate doing...so I'm doing more of it till I like it haha
Also this is the first Child-proportions I've been working on - rather interesting how different features end up bigger or smaller on the head
The more I work on painting her - the worse for her I feel...