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Isthmus - Motion Graphic Story

polycounter lvl 3
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Nate.Abell polycounter lvl 3
Hey all,

Been building this for a long time and I want to make it better. Let me know what I can do to improve it:

Episode 1:
[ame]www.youtube.com/watch?v=9TZuINU9gR8[/ame]

Episode 2:
[ame]www.youtube.com/watch?v=S5ZEJkmNq5c[/ame]


Thanks for your time.

Replies

  • Legion_studios
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    Legion_studios polycounter lvl 2
    is this a western or a post nuclear apocalypse setting?
  • .nL
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    .nL polycounter lvl 3
    This is impressive. My one critique, is that I think when you're portraying actions, use fewer frames, but more dynamic poses. The trick with motion graphics like this is to really let us infer movement, because it can be jarring to have a character switch poses so abruptly in a single shot. I'd also keep the use of the puppet warp tool to a minimum, which you're already doing.

    This should also let you push the detail more on the shots that you do have, and really up the quality of the art, since you have fewer frames to deal with.

    I'd also do more close-ups and pans while people are talking. But that's more my taste in cinematography.

    Other than that, really solid work.
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