Hello everyone
finally I decided to join in this exiting contest
Looking at all those great work so far is very motivating -
I work with 3ds Max
Photoshop
As I am limited with my hardware I will use the Engine of >Skyrim< sure not up to date particular when it comes to material and texture but I hope I still can produce some descent Scene
My idea is a cave/Hall with massive support structure - crystals and crystalline structured surfaces with lots of light reflections
Some basalt structure and hot red lava for contrast
Sorry I am not really good in sketching things out so hope to come with some Pic soon.
Replies
Now I will start working on the Texture and details
Material is a shiny polished basalt rock
Lighting is just a general idea to see reflections an material
and finally I submit my work
was fun and I learned a lot as this was my first environment.