Started doodling a goblin head from a sphere and decided I liked him enough that I'd dynamesh him out a nice body. I'm going to see how much I can learn from him.
His body is super rough right now, trying to get shape and weight right.
As for goblin apparel-- I'm going to give him something, I'd like something that lets me learn some applicable character clothing techniques at the same time. Any thoughts?
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I think I have a pretty good idea of how I want him. Bony, wiry musculature with a disproportionate head. The head is something a concept definitely would have helped, though, especially since the body was dynameshed out. I kind of had to guess. Should still be adjustable?
Added some rough goblin hands.
Also, use a different mat, a gray clay. There's weird lighting going on with this one, it doesn't help us or probably yourself. It looks cool, but it's not hlpeful for accurate shading.