Getting the textures dialed in, then I start destroying.
I am having a blast in substance Designer. the Mylar on the pillars is all done in substance. I will post the substances tomorrow.
trying to get it done, I got some weird light bleed in my scene. Still need to tadd the stars, and nebula to the background. then I can destroy the back wall and the center piece
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Nice wips and those concepts...omg they are killin' it
I am having a blast in substance Designer. the Mylar on the pillars is all done in substance. I will post the substances tomorrow.
Software used:
3ds Max
Substance Designer
Unreal Engine 4
Photoshop
Almost all of the texture work was done in Substance Designer