Hey all.
So I'm trying to use DDO for a character for the first time and for some reason its just not applying the details to my texture. When I use the Preview I can see everything fine but when I hit the DDO button its like almost nothing is applied to the texture. Its only around the very edges of my texture which is really weird. Here's a picture:
I tried playing with the opacity settings etc. nothing seems to work. It also seems like its not applying the color map properly to set the material types even though I generated it in 3Ds Max using the material that's included with DDo.
Running Version 5.3 X64 Commercial Edition.
Any ideas what's wrong?
Thanks!
Replies
Better but only just. Still can't figure out why its not applying to the entire area.