Opening a thread for this. Glad to be participating.
Here's our folios:
- Brandon "bien" Bien: www.brandonbien.com
- Hugo "bugo" Beyer: www.artbyhugo.com
Brandon's work would be to conceptualize, create a blockout and finalization (lighting, etc)
Hugo's work would be modeling, texturing and implementation
We are going to be using:
- Substance Designer
- We are still deciding inbetween engines, but we believe it will be Unreal4.
Wish us luck!