My video card on my desktop is below the recommended system requirements but above minimum at 1gb of ram. it seems to struggle a little when painting on the height map at 512 resolution (way to small for me to detail a model at). My question is will a video card with 2gb (the card in my laptop) be able to handle a 1024 map better than a 1gb card at 512? Or do i just need to bight the bullet and by a quadro that has 3gb of ram? I Would re-download it on my laptop and find out myself, but I live in an area where the fastest internet available is powered by a malnourished gerbil in a wheel. It would take me forever to download it again.
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Hi Jerc, if a 2GB card is sufficient for 2048, would 4GB then be best for working with 4096? I am thinking of getting an nvidia 970, but have worries regarding the 4GB models only using 3.5GB, and any potential issues that may cause as I continue to use 4k textures in the future. Thanks in advance.
Indeed, most of the time this is the best setup to use. However I have noticed that having chrome running with a twitch stream on the side for example can still impact the performances.
Annnd if you want to save some extra memory, you can try lowering the project's file formats. For example you could set the heightmap to 8 or 16bit floating point rather than 32bit, this has helped me with some stuff. And try to use fewer layers.
Does anybody know how much the memorybandwidth of the videocard matters in how fast Painter will run? In my experience I get smooth operation at 2k, but once I move to 4k I get that red bar at the bottom of the viewport with every operation. Is it the lack of memorybandwith that causes it to choke?
My current videocard is an AMD Firepro W7000 with 4GB Vram and a memorybandwith of 153 GB/s. I'm looking at getting a new videocard and I was leaning towards Nvidia GTX 980, which has 4GB Vram and memorybandwith of 224 GB/s. So the memory Is pretty similar to what I already have. But now AMD have released the 390 series with 8GB Vram and a bandwith of 384 GB/s. So now I'm kind of wondering if that would allow me to operate 'relatively' smootly @ 4k? I'd appreciate any knowledge/opinion about that.
We recommend nVidia GPU generally (if you avoid their latest drivers).
Yeah, I have seen you guys recommend Nvidia before and I will likely end up getting a 980. Although you don't support Firepro, Painter has been running very smootly most of the time. It's only really @ 4k I have any trouble and my last crash with Painter is many months back. But I'm looking forward to seeing how it behaves with Nvidia Geforce in comparison.
nice discussion here. I am presently using Amd firepro v4900 1gb DDR5 vram with i7 4th gen and 32 GB DDR3 memory.Now smart material is very slow and sometime it crashes too.
If I upgrade/ downgrade to Nvidia Geforce GT 730 4GB ddr3 VRAM will that put a substantial difference in performance?
With a 730 you should be able to be stable, but won't get the best performances.
I have 1GB NVIDIA GeForce GTX 650 Ti BOOST do I have any chance to work with Substance painter?