Hey guys,
i want to make some debris asset variations for my scene. i want to have stones in it because its broken industiral. the problem is its a game scene and i dont know what shall be the best way to get good looking debris with a low polycount. maybe some of you got experience on it and can tell me how to do it the best way.
thanks a lot
Replies
Here try debris maker, not much but can be useful on some instance. Work with 3dsMax, i can't remember the final output (lowpoly or highpoly) just try it out.
http://www.debrismaker.aarondabelow.com/v1/
and message to ghaztehschmexeh: I lurve your avatar, sooooo cute :poly108: