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The BRAWL² Tournament Challenge has been announced!

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https://polycount.com/discussion/237047/the-brawl²-tournament

Black Edges 90 degrees

polycounter lvl 12
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dpadam450 polycounter lvl 12
Just recently realized this problem. Is there anyway around this?
The issue is the surface you are looking at, towards the edges thinks it points away from the light because the normal is smoothed and therefore is dark.
http://i25.photobucket.com/albums/c85/lego-botz/MWLL%20Dev/PBTSBasis.jpg

I suppose all 90 degree edges should have actual geometric round edges?

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