Hello guys,
I'm working towards making sets and items for DotA, nice to meet you!
I'm looking at ways to get started, but I'm wondering about workflows.
What are you guys' workflows? (As in, which program, do what, then etc).
It's because I've seen a lot of zBrush sculpts here on threads which have been then decimated to lower tris, yet I've seen a lot of fresh Maya/Blender/Max models.
Thanks,
Quadscount
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