Hello everybody!
My name is Herik, I am new to the forum and this is the first time I post here.
At some time I have been admiring the art of Holdeen, and when I saw this concept he
called my attention by siloueta and bold design and TBM for the great plaleta colors.
So I decided to model it and finalize in real time.
I used Zbrush most of the process.
Hope you enjoy!
[IMG][/img]
![RealTime_zpsa817c334.jpg](http://i166.photobucket.com/albums/u112/herikcampos3d/Holdeen%20Gasse/RealTime_zpsa817c334.jpg)
![RealTime_Geral_zps0b1f6c4c.jpg](http://i166.photobucket.com/albums/u112/herikcampos3d/Holdeen%20Gasse/RealTime_Geral_zps0b1f6c4c.jpg)
![Clay_high_poly_model_zpsb4566dff.jpg](http://i166.photobucket.com/albums/u112/herikcampos3d/Holdeen%20Gasse/Clay_high_poly_model_zpsb4566dff.jpg)
![WireFrame_zps956b0629.jpg](http://i166.photobucket.com/albums/u112/herikcampos3d/Holdeen%20Gasse/WireFrame_zps956b0629.jpg)
![Close_01_zpsefc0a684.jpg](http://i166.photobucket.com/albums/u112/herikcampos3d/Holdeen%20Gasse/Close_01_zpsefc0a684.jpg)
Replies
Welcome to Polycount. Keep that up and you will do great.
dustinbrown, this concept was that I followed.
http://www.holdeen.com/sir/bbs/board.php?bo_table=concept&wr_id=7&page=2
Keep it up!
Thanks for the praise, criticism and tips.
This was my first time with the Marmoset.
I believe that I will be able to adjust better textures and Shader.
Upon request.
follows the textures!