I understand polycount is mostly artist types (myself included) but I was wondering if anyone ever took a games programming course online that they felt was worth the money or at the least wasn't a scam. I'm just trying to expand myself and was looking to find either a c# unity or c++ unreal directed programming course. An entry level course with an actual instructor would be best. Thanks for any and all leads. Cheers!
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It's by far the best game development series that I've ever come across.
Need to learn C? Then check out Learn C The Hard Way. It's quite good though not as exciting as making games.
See here for a description http://www.reddit.com/r/gamedev/comments/2eb5d8/copenglsdl_game_engine_tutorials_for_an_absolute/
There is not one right way to go about it, find the most accessible way in to learn. The reason I became a programmer, is that to get into the art side of the industry, I decided to make games to show my technical knowledge. Now I can actually make them as well as doing the art side.
Edit:
Try and learn O.O.P - Unity makes it easy for you, but even within that, there are a lot of extra complex things that are possible.
http://www.3dbuzz.com/training/view/software-engineering-in-cpp/software-engineering
https://www.youtube.com/user/ChiliTomatoNoodle/playlists