Home Freelance Job Postings

[PAID] Looking for a high quality rigger

EDIT: Thanks for the replies. I've found someone to work with.
I uh... don't know how to delete this thread now.


Hello there!

I have a small project I am trying to update and I am in good need of a skilled rigger to rig separated body parts (isolated hands, feet, etc) with an emphasis on realistic deformation. The limitations however are that the rig must translate over to Unity3D (and ideally utilize bones primarily, but I'm open to suggestions for improvements).

The 3D meshes will be provided, though any modelling skills will be a big plus in case topology needs to be tweaked.

Preferred software is Maya, though there may be some slight flexibility. Any experience with translating rigs over in Unity3D is also a plus, though definitely not necessary.

Please PM me with links to your portfolio & price range, or if you'd like more information.

Replies

Sign In or Register to comment.