Hello everyone! A bit late to the party, waiting for accounts to be approved, but here we are! OuO
We're a team of two Game Design and Graphics students who recently added Substance to our workflow and absolutely loving it!
So, we felt this was a great opportunity to establish how to really implement in our asset production. For this competition we are going for a really slummy room, fitting for the HOBO KING! >uO
Here the first quick concept we did to guide us:
More images and updates coming up! >UO
// SkyInAPond & Uddebo