Hey guys/gals this is my workshop thread, please drop by and give me some feedback, I look forward to improving as a workshop artist with each new item submitted, thank you!
For the upcoming New Bloom event I have submitted my first workshop item for Ogre Magi with concept by Null_Horizon and technical help from Psuedo. Making two fulls masks was a bit tough especially for my first time doing this but it was done and I feel I can improve from here on out. If you like the item you can vote for it here http://steamcommunity.com/sharedfiles/filedetails/?id=378320975 Thanks for your time!
On top of my personal New Bloom submission I had the honor of modeling the Guardian Ward in a collaboration with Red Moon Workshop. This was a lot of fun to work on and had an opportunity to work with some awesome talent. Concepts by Oroboros, Textures by Psuedo and Animations by Andrew Helenek. Thank you to those folks and if you want to support the ward you can vote here http://steamcommunity.com/sharedfiles/filedetails/?id=378321371 and if you want to see what else is in the awesome Dark Lotus collection you can check it out here www.thedarklotus.com
Hey guys/gals wanted to share some progress with you of a CM set that I collaborating on with Potm. This set has been a wild ride, she was initially destined to be released for consideration for New Bloom, but literally days before the deadline we decided to hold her back since we were not happy with some of her design. Since then we have had plenty of changes and in my opinion all are improvements.
This is the final high res sculpt with polypaint applied this is not indicative of the final texturing. Just put in paint to help me get a better idea of the set on the default CM and also I like baking out the poly paint to give me nice selection masks inside photoshop. Staff is in the works hoping to wrap this set up very soon. Cant wait to show you guys the final set, cheers!
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Here is the high res model
and here is the game res model
This is the final high res sculpt with polypaint applied this is not indicative of the final texturing. Just put in paint to help me get a better idea of the set on the default CM and also I like baking out the poly paint to give me nice selection masks inside photoshop. Staff is in the works hoping to wrap this set up very soon. Cant wait to show you guys the final set, cheers!