Hey everyone. I've always wanted to make environments based on the seven deadly sins, and I thought this contest would be perfect for greed.
Softwares:
Maya, ZBrush, Photoshop, Unreal Engine 4, and Substance
Some references that I'm using:
I made a blockout inside Maya then did a quick paintover inside Photoshop to get a rough concept of what I'm aiming for:
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