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Author:
rfarencibia
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Technical Talk
Tools and Workflow for Game Effects
badmouse
polycounter lvl 8
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badmouse
polycounter lvl 8
Jan 2015
Hi PolyPals, I couldn't found a topic about it so I create this to collect info, soft names and work flows about how to make effects for games.
Im My case I used before :
Particle Illusion
http://www.wondertouch.com/pillusion3.asp
Unity FX maker
http://u3d.as/content/igsoft/fx-maker/3rv
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Eric Chadwick
admin
Jan 2015
Cool topic. We have some resources here you might be interested in.
http://wiki.polycount.com/wiki/Category:SpecialEffects
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RN
sublime tool
Jan 2015
For 2D work there's TimelineFX:
http://www.rigzsoft.co.uk/timelinefx-particle-effects-editor/
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Lamont
polycounter lvl 16
Jan 2015
Bishamon is another app:
http://www.matchlock.co.jp/english/
On the page where they list games it`s been used in, it`s WAAY more than that.
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Demno
polycounter lvl 6
Jan 2015
I'm gathering some info about wording, workflows and general discussions from many of the leading vfx artists in the industry. I haven't updated it for a while but I will. :P
It's here:
http://tech-artists.org/forum/showthread.php?3589-The-Realtime-VFX-Dictionary
Also, PopcornFX is starting to look interesting.
http://www.popcornfx.com/editor/
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http://wiki.polycount.com/wiki/Category:SpecialEffects
http://www.rigzsoft.co.uk/timelinefx-particle-effects-editor/
http://www.matchlock.co.jp/english/
On the page where they list games it`s been used in, it`s WAAY more than that.
It's here: http://tech-artists.org/forum/showthread.php?3589-The-Realtime-VFX-Dictionary
Also, PopcornFX is starting to look interesting. http://www.popcornfx.com/editor/