That screen is begging for an emissive texture. Also, the lighting setup in your render isn't helping the overall look. Materials could use some work, try paying more attention to real world surfaces.
Are you baking normal map details from a high poly?
much better but i think the object is a little to boring / plain. Add some more interest either in color or objects like wires or adjust the shape. Right now its very boxy where most pics show much more curves
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Are you baking normal map details from a high poly?