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Replies
I guess sketchfab has support for more than just diffuse and specular now, need more specifics, please
Texture channels:
https://help.sketchfab.com/hc/en-us/articles/202600873
diffuse, specular/glossiness, normal/bump, lightmap, transparency (alpha blending/masking), emission.
Triangle limits:
In theory, none. For reliable performance? 500k, but hopefully much lower.
Texture sizes:
Anything over 8k is probably overkill. Having a large number of textures will also hurt performance.
plus about dimesions... 6 meters in height - may we double it, so it will be 12?
For example,if i wand to make a rock.... or 6 meters is my maximum?
A. The dimensions of the template, which you download from http://www.sketchfab.com/tower, are what you have to work with. Right now there are no exceptions.
A. There is! It's the first step to creating your floor for Polycount Tower. The rest of the steps are here.
A. Sure!
Edit: Answered by glenatron:
(perhaps a more obvious way to toggle this + a slider for camera speed would be something to consider in the future)
Do you mean First Person View mode? You can switch it in small 'eye' icon in rifht corner of Sketchlab viewport.
Answer: As stated on the project page - you have up to 3 meters to play with external from the template.
Scrolling your mouse-wheel will change walk speed.
Post a wip of your ideas and team up with a texture artist. that way you both get awesome exposure.
Answer: Try it!
SliceOfChalk: As stated in the rules, you can have stuff protrude outside the main structure by up to 3 meters in any direction.
NatashaSawyer Yes. The rules state you can make more as many entries as you want, so long as each one fits the template.
For those of you who haven't seen something like this before, 10+ years back there was this thing called the "goon tower" started on the Something Awful forums. It's this same idea we're doing, but in 2d. I found an archive of it here. It wasn't the only one, the collaborative template-based community art project became "a thing" for a while. There were pixel towers, and pixel cities, I think Polycount had one of each at one point, though they eventually fizzled out a bit as things do.
So now we're back at it in 3d, which better suits the main focus of this site anyway.
Thanks to Adam, Sketchfab and whoever else made this happen. Should be a neat piece.
Answer: Check out the poster - we want you to do whatever you want.
Per the rules:
Feel free to submit another floor later.
Please drop by my portfolio if you are interested in working with me!
http://www.furiouspoly.com
Also, where else can I post that I am looking for a team? On the main 3D showcase forum?I'll go post at the general discussion now...
Thanks!
Answer: This is all covered on the contest page here. You can do whatever you'd like, within reason. Please make sure to read the page in its entirety.
Is this an error in the model? All other model measurements match the diagram.
Answer: Good find! Go off the template size. We'll update the page accordingly.
Just making sure.
My skill level is only that of the average modder, as modding is pretty much all I do.