Home 3D Art Showcase & Critiques

My Stapler

UPDATE:
46a5d077f7a087dfde041c8fce119eff.jpg

Creating a photo-realistic stapler, showing the steps as I go. SO far this is all hard surface box modeling in Maya. I'll probably down rez it a little and bake down the details, since it's already over 3k.

Planning on taking this sculpt into ZBrush to add some surface noise/scratches, then texture using Quixel materials.

Not exactly sure what poly range to shoot for as a finished piece though, since after all it's a stapler.

2.jpg

Replies

Sign In or Register to comment.