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Tiling level design within Maya or Max

armagon
polycounter lvl 11
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armagon polycounter lvl 11
Do you guys know any plugins that allows me to draw "tiles" on a scene, something similar to these:

https://www.assetstore.unity3d.com/en/#!/content/4194
https://www.assetstore.unity3d.com/en/#!/content/14708
http://www.mapeditor.org/

But inside Maya or Max? I'm finding myself doing the same steps over and over again when level designing inside Maya and i wish i could do better with a plugin or some collection of scripts to make my life easier. Could not find anything though.

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