Tried to apply a smart material that i saved myself after tweaking an excisting material. When trying to apply this material to a color ID on another project the materail ends up inside the group of a different color ID. The color ID is fine and works well with other materials.
This only seems to happen when i try to load one of my xustom smart materials. The same thing happens if i C shift in 3Do or add smart material from DDO window.
Also for some reason some of the custom materials i have saved only shows up on the bottom of the 3Do test mesh thumbnail thing. This is not an issue though. Just mentioning in cade it can give a lead. maybe something could be wrong with the custom smart material i saved? I have saved several and they all display this except one of them that displays as it should.
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What could i have done to cause a custom maytrial not to work? I think i added another smart material inside the smart material group, a stone material to add texture to the normal map. I then disabled the albedo of the stone and only kept the normal map of the stone. It did not complain when i saved and the only error was that the material was not dosplayed corectly on the test mesh. The material worked fine in the project i worked on at that time.
So isse self resolved. Sorry for the thread. Remove if you want.
There are known cases where adding a group within a group can cause problems, it does not seem to happen all the time though and its something we´re working on fixing, you should be able to add a smartmaterial within a smartmaterial!
When adding a smartmaterial with c+shift click, they are sometimes created inside of another material, this is a bug as well, it can in most cases be avoided by selecting the topmost smartmaterial before adding the next one, its alos to be fixed of course