First time challenge for me. I've been waiting a while for a good environment art challenge and can't wait to see what everyone comes up with. This is going to be a fun challenge.
The idea that came to my mind is an elven throne room, very pure and bright. I'm not sure on the layout of the throne room, but I do have a few key elements that I want to have implemented into the environment.
Programs:
3Ds Max
Modo (Gotta Learn)
Substance Painter
Substance Designer
Zbrush
UE4
Replies
I plan to add some banners over the windows to help diffuse the lighting a bit and to try and get that glow. More updates will be coming tomorrow.
My next plan of attack is to start making the more detailed pieces of the architecture and sculpt some details on the chair. Really hope I can finish in time.
Critique:
The first step of those curved stairs looks like quite the doozy. Might want to add another step in there. Or raise the floor up a bit.
Looking really good, early on
So far I have been using the hpolish brush, trim brush, and occasionally the flatten brush.
I'll have some more updates coming tomorrow.
Realized today I also have a few scale issues with the steps that need to be fixed so I will taking care of those tomorrow if I have time.
My next plan of attack is to blend the vines into the ceiling and to start fleshing out the throne more and bringing the shapes together. Oh... and fix that bottom step.:)
I still have a whole heck of a lot of work to do. Hope to finish before the deadline. :poly122: