Ok, so there is a sphere inside the glass (see picture below) that has a glow texture applied to it. When I render the, glow does not show up very well when behind glass, is there a setting I could change to make this work?
I basically want the interior to glow and shine through the glass.
Glass texture is arch & design solid glass.
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FYI this should be posted in the technical talk subforum.
OK so what do you suggest I do to fix this?
Unfortunately that won't give the effect I'm looking for. I can make it work if I turns the brightness up but I shouldn't need to do that.