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SnowCastle Games in Oslo, Norway looking for Environment Artist!

SnowCastle Games is looking for a 3D Environment Artist to join us full time and in-house to work on “Earthlock”. If you’re awesome at building architecture, props and terrain for games we want to work with you!

Job description:
  • Collaborate with the art team and game designer in developing environment assets.
  • Model and texture clean environment assets from interior and exterior architecture through to organic terrain and props.
  • Ability to work from concept art and find ways to make reusable kits for efficient level creation.
  • Assist Art Director in outsourcing initiatives.
  • Must be willing to relocate to Oslo, Norway (if you’re not already living here)

Qualifications:
  • Environment modelling, unwrapping and texturing
  • Strong understanding of architecture and landscapes
  • Professional level of Maya/3DS MAX, sculpting-software and Photoshop. Maya/zBrush preferred.
  • Knowledge of technical game asset pipelines and optimisation workflows.
  • Unbridled enthusiasm for creating games.
  • Be able to work in a flat company structure where priorities can change quickly.

Bonus round:
  • Experience with Lighting and VFX
  • Experience with Level Design
  • 3+ years of industry experience
  • Experience working with Unity
  • Shipped title(s) on console and/or PC/MAC


To be considered for this position, please include resume/LinkedIn and link to online portfolio showing relevant work.

Email our Art Director fridtjof [at] snowcastle [dot] no with the subject line "Environment Artist"

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