Hi guys, I'm new to Polycount, and just wanted to show off some of my old/completed stuff
I use Blender 3D to model, Cycles to render, and Texure/ post process in Photoshop. Crazybump's also seen a decent bit of use from me. :poly105:
This took me far too long
A couple of WIPs from the centipede.
Materials weren't great on this but oh well.
Passing time in the most painful way possible ¦'[
Lil' low poly pirate ship with crappy, hurried texturing. :thumbup:
This ones probably my favourite, theres a gif here:
but most likely you'll need to right click and set play speed to x2.
That's all for now, let me know what you think
Replies
Otherwise great stuff, looking forward to your improvement!
I was seriousyly impressed by the first screenshot, nice and maybe a bit abstract but still a great feel for the materials, but the more I scrolled down the projects lacked time and work put into them. Take more time in your next projects or try to focus on single things maybe? (Eg focus of materials)
Not to crack down on your work but it seems like you did'nt put much effort in them?
Sorry for being so harsh, but I love to see more of your finished work on here =D
@Luxap: No need to apologise man, I agree with you a couple of these were never meant to be projects as such though, they were just me practicing/ passing time. Thanks for the crits!