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ANSWERED: Texture Tiling...

polycounter lvl 10
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DarkEdge polycounter lvl 10
On small stuff this isn't an issue but once I start going to a larger model the texture tiling becomes quite noticeable.
Does anyone know a cheat to get around this?
And will the Quixel team be adding something to help hide the tiling?

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  • Eric Ramberg
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    Hi!

    If you are talking about the smart materials themselves, The dev team is always working on better tiling, and the latest ones I´ve seen look a lot better than the ones that are included in the suite right now, so a lot of progress is being made there! You can also hide tiling with overlaying the same material and masking it out in various ways, a good trick I use alot! :) Hope that answers the question!

    Oh, and on a side not, the materials that are included right now are scanned from a 1x1m surface, and if memory serves me right the final megascans will be 2x2 meter scans so there will automatically be much less tiling!
  • DarkEdge
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    DarkEdge polycounter lvl 10
    Thanks Eric...as always, you guys are awesome! :)
  • Eric Ramberg
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