Hey guys!
I'd like to show off some of work that I've been doing lately on an indie game called Age of Blood. The setting is a mix of both fantasy and scifi. We're a really small team just trying to make a cool game. I am responsible for all of the environment art in these. The characters (The mage Ariet, the warrior Cael, and the minotaur) were built by Vladimir Atanasov, Edgar Allen Yee, and Jorge Reyes.
Being as I'm trying to build up my skills to a point where I could be employable in the industry, I welcome any and all feedback. Let me know what you guys think. Thanks in advance!
NOTE: Forgive the lighting in the flooded hallway shot. It's a disorienting sequence that keeps you in the dark for a couple of minutes that worked out really well for us in game, but I realize may not have been the best lighting conditions for a promotional screenshot.
Onto the art!
http://galaxyinteractiveonline.com/
Replies
Do you have an example area of where the roughness looks too flat vs an area that looks closer to what you would expect? That way I can have both the bad and decent references so I can adjust accordingly. Thanks!