Happy new years polycount!
So I've recently graduated from uni and I think its about time I made a portfolio. (most of my uni work does not relate to character art
)
I've been blessed with amazing parents who are willing to support me so I'm not going to waste that time.
For my first project, I want to try an design/make a female character that belongs to to world of Blizzard's Overwatch. And also learn PBR.
This was my initial concept.
and some development.
Tried to figure out why my concept didnt fit the universe. I think its two things. Their characters have culture and parts of my design were not identifiable to real world.
Replies
So yep. It's quite hectic and I need to pick a country and stick with it.
Rounnndd 3! man concepting is so hard some of these are just casual clothing but Im just trying to get the idea out of my head. Trying to focus on using less unecessary detail
I'm actually bouncing three ideas.
1. Character who joins Overwatch for the publicity
2. Character from the slums who builds a hwacha
3. Victorian era (looking) character.
I really want to incorporate the hwacha somehow but I still need to develop more.
And started the character model because, well, I want to be a character artist.
My next attempt will have wire even if I have no idea what I'm doing .