Hi there!
I made this character to enter the Riot Games Contest! I didn't have the time to finish it as I wish I could.. So I keep on going now, and I would like to show some progress in here!
Here is the Beauty Shot I submitted:
And here is some extra retouching I've been doing, while learning a bit of Mari for hand painted textures!
And a little animation... This is the unholster animation, and the idle loop.
Any critique will be appreciated!
http://www.lukazguzman.comhttp://www.furiouspoly.com
Replies
I’ll work on the scenario and some more interaction on the days to come!
EDIT:
Oh shit, polycount doesnt accept vimeo videos
you will have to click here and go see it if you are so kind!
First preview of Rat Lab Twitch, interactive demo
And maybe you know, but the shader of LOL is flat, no lightning, no specular, no normals! Just plain diffuse. So, with that being said, did you mean I should paint those parts some other how? If so, I believe I'm lacking reference then! Any suggestions of a good well done hand painted texture you might suggest for me?
Here it goes!
That rat doesn't look too happy with its new friends around!
I'm thinking it would be good to find a shader that draws a stroke around the characters, much like LOL.
And I would really appreciate some crit's on my painting techniques! These are the first few hand painted models I make!
Thanks!!!