Greetings to the Polycount community,
I've spent a fair amount of time putting this together. I believe the time has come to display my current portfolio and ask for some critique from everyone.
Whilst I have some ideas on how to improve this; I believe it is vitally important to gain some insight from others.
http://jc-portfolio.co.uk/
If in further doubt, here are some points I can probe such as; quality, content, navigation, resolution size, breakdown etc. Have I addressed any of these well or not at all?
Anything else, feel free to add. I could be blissfully unaware that I'm missing a crucial aspect.
Critique/ praise/ tear apart any content in here to your liking. And don't hold back. Yes that's right. I'm fairly serious.
Thank you all in advance.
Replies
dschmidt3d: The room was a Mental Ray render that was based from an idea in my head. Personally I highly question if Mental Ray should be used anymore. However you're right with The Linnie piece, it has been something I have considered replacing for some time. You needn't be a gun expert, but I'll take your point into consideration about the L115 and touch it up somehow.
ScottMichaelH: Can you expand on that? Do you mean "last-gen"? Lots of artists work still incorporates last-gen looking art, but it does depend on the studios you go for. Lots of work need not always look realistic. However you do raise a very good point; PBR is something everyone should consider. As the tech. gets better and more realism seems to be a popular approach.
Anyone else reading this, feel free to add comments.