I know I don't post on this site much but I need help. I am a Graduate of Ohio University and am having a difficult time finding a job. I graduated back in December of 2013. I was wondering if the good people on this forum could help me to evaluate my portfolio and see how i can approve to get a job in the game industry.
My portfolio is at
http://www.danieltlouis.com/
Here's a couple questions I had:
Does my Portfolio show a level of skill good enough to get a job?
Is the fact that I live is Ohio killing my chances?
What should I cut and what should I leave in my portfolio?
Should I have it separated like i do for the 2d and 3d sections?
Thank you for any help you can give me and taking time to respond.
-Daniel Louis
Replies
It's also quite a scroll down to the bottom. I'd think it would benefit you to condense your 3D work into topics so that they are easily viewable without the long scroll. That's what I'd suggest just at a quick glance of the surface. If you want to be a character artist you need to do some serious studying of anatomy and get some finished models into your gallery!
Do YOU think your portfolio is good enough to get a job? Have you done research of other JR artists who have jobs, or are looking for jobs and compared your portfolio to theirs?
How much work have you done since you graduated 2 years ago?
What do you want to do in the industry? Characters, environments, and/or props modeling? and what kind of games do you want to work on, ie mobile, AAA, realistic, stylized, ect.
+1 to everyone else. Oh, and really think about BARDLERs questions. It will not be easy to get your portfolio up to scratch, and chances are it will be a long road, too.