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How can I get emissives to glow through a translucent?

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TheAxiom polycounter lvl 3
UE3 question here.

Basically I have two meshes/maps here. The light with the bulb and the glass. The light has an emissive on it to make the bulb glow but the glass, which has translucent on it is blocking it.

Simply put, how do I get the lightbulb to glow through the glass?

iKVSE1S.png

The other lights in my environment work how I want them to

9K5X3Nh.jpg

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