Hi there, figured I should finally do one of these instead of hiding everything I do. Feedback and discussion is welcome and wanted, that's one of the reasons why I'm making this sketchbook.
I've been in gamedev stuff for quite a while, from modding to some actual companies and freelance in my past too, but for two years now I've been in a very small team making games while simultaneously going through university for industrial design here in Finland.
I'll start by posting stuff from last year, most of these are from the games we're making and not in any particular order.
Quick techy environment models, trying to get loose and quick results without focusing on optimization before I have any visuals done (which stumps my progress)
Replies
Shader stuff
Shmup stuff
Our Throne Room, which did not get finished properly but maybe I'll get back to it and finish it at some point.
2D objects with rendered normals give out a nice lighting in our platformer project
And then there's a quick mech getting a quick rig so I can get it quickly in UE4
Quick dude. Working with markers and a fineliner, trying to loosen up my doodling.
Mechs are fun + process gif from a 5cm thumb to finished picture.