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Marmoset 1.1 Shading Error

polycounter lvl 15
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brandoom polycounter lvl 15
Hey guys,

just curious if anyone can help me out with this shading error I'm getting with Marmoset 1.10.

6iEnnfl.jpg

Its right along the UV seem. Vertex and face normals are fine. Verts aren't split. Normal map doesn't help. Rotation of light, model or camera doesn't help either.

Thanks!

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