This is my original topology (3 days ago)
and today, I just realized that Zbrush has screwed up my subdivision levels somehow... My first subdivision now is a combination of level 1 (chest and arms) and level 2 (the rest body).
Since I have made a lot of changes, I don't want to use the old mesh. Is there any way to fix the topology of the new mesh without retopo manually the whole model again?
Replies