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Zbrush slice - dynamesh problem

polycounter lvl 5
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adeliadesu polycounter lvl 5
I'm working on a gas mask, whenever im trying to use slice curve it seems to end up with various types of noise that i just cant control, could anyone tell me what am i doing wrong?
http://puu.sh/dzGsG/00adb1a02d.jpg
http://puu.sh/dzGua/4de90cd9f6.jpg
http://puu.sh/dzGuq/c8b2db3f26.jpg

steps are as following:
Slikce -> drag/drop dynamesh retopo

...mess

Replies

  • jfitch
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    jfitch polycounter lvl 5
    You might try turning off blur and project in the dynamesh settings.
  • cryrid
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    cryrid interpolator
    Unlike the Trim brush, Slicing doesn't fill in the missing geometry. This means your model now has some giant holes in it. Combined with its thinness, and you might get wacky results (dynamesh likes closed volumes).

    For the most stable behavior, you might want to cap those two holes off after slicing the model, and then Autogroup them. For even more control and predictability, I'd then split each piece into their own subtool before dynameshing them individually.

    If you were slicing in order to get a straight line and didn't want to split the model up, saving the slicing until after you have a higher dynamesh level.
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