A month ago i made the Hand Painting Style Texturing tutorial by Tyson Murphy (What was i doing with my life before this?!?!). Anyway, did a
couple of swords and now i'm trying something harder (Hope i'm not biting more than i can chew ^^)!
Been working on this for 4~5 day.
https://www.dropbox.com/sh/verzqqbx07px96g/AABEcKcQJ0OeAEcIsaVEs4BNa?dl=0Please disregard the geometry with the red material. It's from MakeHuman, to work as the base for the armor (Is that cheating?). I'm still missing the modeling of all that is skin. Got to model the face more in the WoW style too.
And now 've been struggling with the hair for almost the whole day now... I'm almost happy with how it is right now. But still... Would really appreciate some feedback. (While exporting i just noticed a strand that is almost completely covered too.)
The idea is to apply the hand painting style from the tutorial and emulate the revamped work that's being done to the models in the last WoW expansion.
[sketchfab]2dabbc548704417bbece5a42b8154a00[/sketchfab]
Head Stuff by
4chieve on
SketchfabNote: Dunno why some partys are black and other white...