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Uni Project - Lizardmen MOBA Spawn

For one of my current University assignments we had to produce an environment loosely based around a MOBA setting. The environment could be anything from either the Warhammer or Star Wars universe. I choose to create a Lizardmen environment as I thought it would benefit me in terms of learning to sculpt in zbrush and how to effectively produce normal maps.


The software used within this project is as follows:

-Unreal Engine 4
-Zbrush
-3ds Max
-Photoshop CS6
-Ddo
-Ndo
-xNormal
-Substance Painter

Here is my original sketch of the environment which I used as a rough guide to start the project.

RoughTopDownLayout_zps0978ec3f.jpg

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