Home Quixel Megascans

SOLVED: Multiple UVs Question

I know this is possible because I was able to do it recently with another model but... what's the proper, or 'official', way to import a model with multiple UV sets? Here's the problem: I've imported a model (.OBJ) with two separate parts - each with it's own set of UVs. I see the two parts in dDo and can texture one part of the model (main object) but can't seem to apply materials to the other (object base) without it also applying the materials to the other part of the model (main object).

I've tried importing the model a few different ways, i.e., with the parts grouped and un-grouped, etc. and nothing seems to work.

Anyway, very frustrating! Especially since I was able to do it successfully once before! Any thoughts? What am I missing here?

Thx

Replies

Sign In or Register to comment.