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UE4 Rig Question

polycounter lvl 6
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Emanuel_palalic polycounter lvl 6
Hey guys. I wanted to know if there is a way to get animation data from a joint and use it within the material editor. I know that you can create curves within an animation to be used within the material editor manually. What I want to know is if I can use a specific joints translation so that way even if the character is falling rag doll its material still gets affected dynamically.
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