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Becoming a better artist

i've decided that 2015 is going to be my year to try and focus solely on becoming a better 3D artist, but i couldn't wait so i'm starting now. so here goes my year (and a month) quest to being one step closer in 2016.



to kickstart it all off i've found a concept for a prop i want to make
BUBnuNL.jpg


and started to model it. it's all unwrapped though i'll be revisiting this before its done to re prioritize some things. here is how far i have taken this so far the image shows the mesh with the normal man turned on and off. none of the wires and pipes have been added in yet looking to do that later on.

fPw195X.jpg
kt0ldY3.jpg


also spent some time today doing a few colour test paintovers to see what i could come up with. i really like the idea of using bright vibrant colours but i dont want to over do it


Rhy0fxF.jpg


all crits are welcome and wanted.

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