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SOLVED: ZBrush to Quixel

Hi there I have problems with getting my Models into Quixel.

This what they look like in Zbrush:

Low Poly:
http://postimg.org/image/qpaqmwjl5/
ab9c056dabb9441db3afeda28d3d04aca145a164.jpg

High Poly:
http://postimg.org/image/4luzjvu83/


And this how it looks like when i import the lowpoly model into Quixel Ddo along with the normal map created by Zbrush: (xnormal gives the same result)
http://postimg.org/image/chi0yo9e3/

Any help on this would be really appreciated.
db4ded1f6a3ebb1a408ddf48786ded915a62f08d.jpg

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