Wonder Woman sculpt loosely based on Bruce Timm's Illustration.
Made entirely using Zbrush.
Polypainted and Rendered in Zbrush with Render composition done in Photoshop.
To achieve Rim effect in Zbrush I first did BPR with Polypaint and Matcaps. Then I changed all Sub tools to Fastshader Matcap. I added a new light (Spot) positioned and adjusted settings (Intensity, Radius) before saving out BPR layers. In Photoshop I set the Rim Layer to Pin light and set strength to 50%
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