To me Miss Fortune is one the most exiting and versatile characters to work with.
Miss Arcade is a great example.
The start was made drawing stick figures of her winning or being victorious with
arms up in the air, giving me the idea of her Cheerleader skin.
So quickly I drew pom-poms at all of the arms ends so not to forget or
get lost in all the sketches - there's more.
The Cheerleader skin totally fits her character, such as hiding her pistols in the pom-poms.
A basit outfit has been drawn over the reference, however not final, the boots might stay.
First the base mesh is box modeled and then sculpted on via a multi-res modifier.
Making it easier to make adjustments between the two mesh resolutions.
Using the multi-res modifier I went back to change a couple of things adding topo to bust and head and forth to further the form.
Some more detailing and cleaning up. Almost done.
And the model is almost ready to bake AO from the high-res.