Hey guys, it's me with noob questions again. Sorry about that :poly128: But I'm in need of some advice on how to proceed with retopology of my asset.
This is what I have:



I'm interested in what would be a good way to retopo these repeated little objects. Should I make them each unique objects or retopo and unwrap one of them and duplicate around to save UV space or should I just make it all one continuous mesh?
Replies
Basically, all of those methods are valid depending on what the end goal is...