Question regarding a potential bug I'm experiencing with Maya 2015 and the UV editor window. When I take a UV shell and manipulate it in any way, the settings for the shell line weight and the grid size all scale up to some maximum value and it makes it nearly impossible to work with. Has anyone experienced this before and if so, how do I get it to stop doing this? Example shown here (left side is how I anticipate, right side is what happens if I do any manipulation to the UV shell in the editor)
Edit: I've narrowed the problem down to the userPrefs file, but thats so vague that I've went through nearly each one of these settings and still cant figure it out :[ Guess I may just end up purging it
Replies
See here:
https://forums.autodesk.com/t5/maya-general/uv-texture-editor-thick-lines/m-p/5400219#M21232