Hi all, been a while since I posted on here, I've been very busy chasing after freelance work and so on, but I'm taking a bit of time to work on some portfolio pieces.
First I'm going to look at creating a deep sea diver, and maybe if I have time, work it up into a scene of some kind.
Some of the reference I am using:
![Jk0wsQ2.jpg](http://i.imgur.com/Jk0wsQ2.jpg)
![b0tdowY.jpg](http://i.imgur.com/b0tdowY.jpg)
![9xSK1hy.jpg](http://i.imgur.com/9xSK1hy.jpg)
I also have a quick question about Zspheres, I've not used them much before. I'm just working through my rough proportions (still a WIP but please feel free to crit away.) but when I preview the mesh it has a lot of ugly folds and creases in it, Any idea how I could fix this?
![pRVNpnq.jpg](http://i.imgur.com/pRVNpnq.jpg)
![b8zBKOb.jpg](http://i.imgur.com/b8zBKOb.jpg)
Cheers.
Replies
Just keep in mind, those ugly folds and creases are just edges, like one's you would see in Max or Maya. Zbrush just gas a bad time showing edges so large, I think.