Hi all, been a while since I posted on here, I've been very busy chasing after freelance work and so on, but I'm taking a bit of time to work on some portfolio pieces.
First I'm going to look at creating a deep sea diver, and maybe if I have time, work it up into a scene of some kind.
Some of the reference I am using:
I also have a quick question about Zspheres, I've not used them much before. I'm just working through my rough proportions (still a WIP but please feel free to crit away.) but when I preview the mesh it has a lot of ugly folds and creases in it, Any idea how I could fix this?
Cheers.
Replies
Just keep in mind, those ugly folds and creases are just edges, like one's you would see in Max or Maya. Zbrush just gas a bad time showing edges so large, I think.